Tuesday, 8 February 2011

Tutorial 3 - Leaf Modelling/Texturing

Using a combination of photoshop and 3D studio max's texture options we were able to create a very realistic looking leaf texture from a default high quality image.

Adjusting the specular level in the texture gave a more living feel with a moisture wet look while adding a bump map helped bump up the texture and give it more depth while shaping the leaf with some soft selection vertex movement and rotation made it look 3D.

Leaf Rendered
Leaf Texture

Leaf Wireframe

No comments:

Post a Comment