Wednesday, 2 February 2011

Tutorial 2

In tutorial 2 we learned some new modelling techniques such as importing drawings from adobe illustrator and then using the lathe modifier to convert it into a 3D shape.

Another technique when modelling is to use reference planes to more accurately design whatever it is you are modelling. This was a great help in recreating a Panther Tank in 3D studio max. The "almost" finished model was create using a variety of shapes such as boxes, cylindars and tubes where needed and often converting them to editable poly's to shape them further.

Due to experience with CAD software I was also able to easily add inset and extrude effects to add some finer details such as on the wheels. The reason that i do not consider the tank finished is that I was not able to create the treads for the tank wheels to a satisfactory level.

Perspective View with Reference Planes

Rendered version of tank with camoflauge texture

Wireframe view

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